State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 First Person Games Performance on Unified Platform in Switzerland, Q1 2022

An overview of the performance metrics for the top 5 first person game apps in Switzerland during Q1 2022, including weekly revenue, downloads, and active users.

Top 5 First Person Games Performance on Unified Platform in Switzerland, Q1 2022

In Q1 2022, the top 5 first person games on a unified platform in Switzerland showcased varied performance metrics. Here's a breakdown of their weekly downloads, revenue, and active users.

Call of Duty®: Mobile from Activision Publishing, Inc. displayed a notable revenue trend. The game peaked at approximately $90K in the last week of December and saw fluctuations throughout the quarter, ending with $78K in the final week of March. Weekly downloads started at 4.2K and gradually declined to about 1.9K by the end of March. Active users remained relatively stable, starting at 56.4K and ending at 50.8K.

Minecraft by Mojang experienced a steady decline in revenue, starting at $27.9K in the last week of December and dropping to $13.7K by the end of March. Downloads fluctuated slightly, maintaining around 400-500 per week. Active users also showed a downward trend, starting at 89.5K and declining to 70.6K by the end of the quarter.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw a varied revenue pattern, beginning with $21.2K at the end of December and ending with $13.9K in the last week of March. Weekly downloads were relatively low, starting at 955 and decreasing to 215 by the end of the quarter. Active users showed a slight decline from 6.4K to 4.1K.

Fishing Clash: Sport Simulator by Ten Square Games S.A. had a more erratic revenue pattern, starting at $14.1K and fluctuating throughout the quarter, ending at $8.2K. Downloads were minimal, with a peak of 468 in late February and ending at 165. Active users ranged from 2K at the beginning to about 1.7K by the end of March.

Sniper 3D: Gun Shooting Games from Wildlife Studios experienced a fluctuating revenue trend, starting at $6.4K and ending with $5.2K. Downloads began at 3.3K, peaking at 4.6K in early January, and then decreased to 1.3K by the end of March. Active users started at 7.8K, peaked at 11.2K in mid-January, and then declined to 5.9K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, please visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022